![]() ![]() However it does take 25% damage of it in Solo games, where all ZEDs are more vulnerable to damage types that they resist naturally. It does not take any damage from its own Fart attacks and Puke Mines. #Back 4 blood abomination generatorIts arms / axes deflect attacks.Ībomination is vulnerable to attacks from HRG Arc Generator and explosions of Mine Reconstructor's mines otherwise it resists to every form of the damage except melee attacks, Freeze, EMP, Ballistic Shell impacts (such as direct hits from the RPG-7 or M203 projectiles) and HRG Healthrower which it is neutral to. fire, explosives) have their damage split across all existing armor pieces for equal parts.Ībomination have three weak spots, which pretty much cover its entire body - head, torso and its back. Additionally, until destroyed, its armor absorbs all the damage dealt to the body parts it protects. Armor and health have separate damage resistances.Ībomination does not have head health and cannot be decapitated. Whenever Abomination loses either of amor pieces it gets knocked down to the ground. Each armor piece has its own HP scale and absorbs ALL the damage dealt to respective body part. ![]() At 6 man HOE server Abomination has total of 28350 HP and up to 29925 shield HP divided between 3 armor pieces.Ībomination wears 3 pieces of armor - on its head, torso and spine. ![]() Just like the other bosses, Abomination has significant amount of the health which scales up with the additional players. ![]()
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